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DIGRA
2005
Springer
15 years 3 months ago
Contexts, pleasures and preferences: girls playing computer games
In this paper, issues of girls and their gaming preferences are explored through observations of computer games sessions at an all-girl state school. What emerged is that preferen...
Diane Carr
SENSYS
2004
ACM
15 years 3 months ago
Medians and beyond: new aggregation techniques for sensor networks
Wireless sensor networks offer the potential to span and monitor large geographical areas inexpensively. Sensors, however, have significant power constraint (battery life), makin...
Nisheeth Shrivastava, Chiranjeeb Buragohain, Divya...
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SIGGRAPH
2003
ACM
15 years 3 months ago
Forum: a new approach for the production of educational content
eLearning is developing at an ever increasing rate as universities and colleges recognize its vast potential to reach a deeper and fragmented student pool. For a while, eLearning ...
Christine Daviault, Marcelo Coelho
CIE
2010
Springer
15 years 2 months ago
Focusing in Asynchronous Games
Game semantics provides an interactive point of view on proofs, which enables one to describe precisely their dynamical behavior during cut elimination, by considering formulas as ...
Samuel Mimram
KDD
2009
ACM
248views Data Mining» more  KDD 2009»
15 years 2 months ago
PSkip: estimating relevance ranking quality from web search clickthrough data
1 In this article, we report our efforts in mining the information encoded as clickthrough data in the server logs to evaluate and monitor the relevance ranking quality of a commer...
Kuansan Wang, Toby Walker, Zijian Zheng