Sciweavers

255 search results - page 11 / 51
» Real Illumination from Virtual Environments
Sort
View
ICALT
2006
IEEE
15 years 8 months ago
Assessing the Effectiveness of Virtual Reality Technology as part of an Authentic Learning Environment
Application of Virtual Reality (VR) in training and education seems to give excellent promise in providing an alternative “real life” environment in situations where it is imp...
Ros A. Yahaya
103
Voted
GRAPHITE
2006
ACM
15 years 7 months ago
Real-time animation of ancient Roman sites
In the presented article we discuss and detail the general methodological approaches, the reconstruction strategies and the techniques that have been employed to achieve the 3D in...
Nadia Magnenat-Thalmann, Alessandro Enrico Foni, N...
CSCWD
2008
Springer
15 years 3 months ago
Educational technology for collaborative virtual environments
3D information systems for education must be investigated and adopted for a more involving form of learning. It is in this context that we propose the use of Second Life as an env...
Marcio Cunha, Alberto Barbosa Raposo, Hugo Fuks
3PGCIC
2010
14 years 12 months ago
Car Driving Behaviour Observation Using an Immersive Car Driving Simulator
Using a car driving simulator, we can observe drivers' behaviors in dangerous situations safely. We constructed an immersive car driving simulator. We conducted an experiment ...
Yoshisuke Tateyama, Yukihiro Mori, Keiichi Yamamot...
114
Voted
ACMACE
2004
ACM
15 years 5 months ago
CamBall: augmented networked table tennis played with real rackets
We present a computer system for natural interaction in an augmented virtual environment, enabling people to play table tennis over Internet/LAN with real rackets. No special hard...
Charles Woodward, Petri Honkamaa, Jani Jäppin...