Sciweavers

255 search results - page 2 / 51
» Real Illumination from Virtual Environments
Sort
View
IJVR
2007
110views more  IJVR 2007»
13 years 6 months ago
Real Time Animation and Illumination in Ancient Roman Sites
—The present article discusses and details the methodological approaches and the reconstruction strategies that have been employed to realize the 3D real-time virtual simulations...
Nadia Magnenat-Thalmann, Alessandro Enrico Foni, G...
IJVR
2007
123views more  IJVR 2007»
13 years 6 months ago
There-Reality: Selective Rendering in High Fidelity Virtual Environments
—There-reality environments are those virtual environments which evoke the same perceptual response from a viewer as if they were actually present, or there, in the real scene be...
Alan Chalmers, Kurt Debattista, Georgia Mastoropou...
ICCV
1999
IEEE
14 years 8 months ago
Illumination Distribution from Brightness in Shadows: Adaptive Estimation of Illumination Distribution with Unknown Reflectance
This paper describes a new method for estimating the illumination distribution of a real scene from a radiance distribution inside shadows cast by an object in the scene. First, t...
Imari Sato, Yoichi Sato, Katsushi Ikeuchi
AFRIGRAPH
2003
ACM
13 years 11 months ago
Psychophysically based artistic techniques for increased perceived realism of virtual environments
The perceived realism of a computer generated image depends on the accuracy of the modeling and illumination calculations, the limitations of the display device, and the way in wh...
Peter Longhurst, Patrick Ledda, Alan Chalmers
ICCV
1998
IEEE
14 years 8 months ago
Modeling Geometric Structure and Illumination Variation of a Scene from Real Images
We present in this paper a system which automatically builds, from real images, a scene model containing both 3D geometric information of the scene structure and its photometric...
Zhengyou Zhang