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VISSYM
2004
15 years 5 months ago
Generalized Distance Transforms and Skeletons in Graphics Hardware
We present a framework for computing generalized distance transforms and skeletons of two-dimensional objects using graphics hardware. Our method is based on the concept of footpr...
Robert Strzodka, Alexandru Telea
WSC
2004
15 years 5 months ago
Two-Step 3-Dimensional Sketching Tool for New Product Development
This paper discusses a two-step virtual reality based conceptual design tool that enables industrial designers to create sketches of their ideas in 3-dimensional space in real tim...
Ali Akgunduz, Hang Yu
NIPS
2003
15 years 5 months ago
Automatic Annotation of Everyday Movements
This paper describes a system that can annotate a video sequence with: a description of the appearance of each actor; when the actor is in view; and a representation of the actorâ...
Deva Ramanan, David A. Forsyth
BMVC
1998
15 years 5 months ago
3D Shape Modelling through a Constrained Estimation of a Bicubic B-spline Surface
This paper presents a new method to extract the 3D shape of objects from 3D gray level images using a bicubic B-spline surface model. Extraction of object shape is achieved throug...
Xinquan Shen, Michael Spann
VIP
2003
15 years 5 months ago
Multi-Scale Edge Detection with Bilateral Filtering in Spiral Architecture
Real images are often corrupted by noise from various sources. Bilateral filtering is a nonlinear filter that considers intensity variations as well as spatial closeness in the no...
Qimei Hu, Xiangjian He, Jun Zhou