Sciweavers

195 search results - page 22 / 39
» Real Time Localization and 3D Reconstruction
Sort
View
ICPR
2010
IEEE
14 years 10 months ago
Fast Odometry Integration in Local Bundle Adjustment-Based Visual SLAM
The Simultaneous Localisation And Mapping (SLAM) for a camera moving in a scene is a long term research problem. Here we improve a recent visual SLAM which applies Local Bundle Ad...
Alexandre Eudes, Maxime Lhuillier, Sylvie Naudet-C...
CGF
2008
100views more  CGF 2008»
14 years 10 months ago
Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling
We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D ...
Chih-Wen Chang, Wen-Chieh Lin, Tan-Chi Ho, Tsung-S...
VCBM
2010
14 years 4 months ago
Interactive Real Time Simulation of Cardiac Radio-Frequency Ablation
Virtual reality based therapy simulation meets a growing interest from the medical community due to its potential impact for the training of medical residents and the planning of ...
Erik Pernod, Maxime Sermesant, Jatin Relan, Herv&e...
ICIP
2009
IEEE
15 years 10 months ago
Wavelet-based Parallel Mri Regularization Using Bivariate Sparsity Promoting Priors
Parallel magnetic resonance imaging (pMRI) using multiple receiver coils has emerged as a powerful 3D imaging technique for reducing scanning time or increasing image resolution. ...
CGF
2008
340views more  CGF 2008»
14 years 10 months ago
Articulated Object Reconstruction and Markerless Motion Capture from Depth Video
We present an algorithm for acquiring the 3D surface geometry and motion of a dynamic piecewise-rigid object using a single depth video camera. The algorithm identifies and tracks...
Yuri Pekelny, Craig Gotsman