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» Real Time Rendering and Animation of Virtual Characters
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116
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CGF
2007
158views more  CGF 2007»
15 years 1 months ago
Soft Articulated Characters with Fast Contact Handling
Fast contact handling of soft articulated characters is a computationally challenging problem, in part due to complex interplay between skeletal and surface deformation. We presen...
Nico Galoppo, Miguel A. Otaduy, Serhat Tekin, Mark...
IVA
2007
Springer
15 years 8 months ago
The CereVoice Characterful Speech Synthesiser SDK
CereProc R Ltd. have recently released a beta version of a commercial unit selection synthesiser featuring XML control of speech style. The system is freely available for academic ...
Matthew P. Aylett, Christopher J. Pidcock
114
Voted
IJVR
2008
106views more  IJVR 2008»
15 years 1 months ago
Improved View Frustum Culling Technique for Real-Time Virtual Heritage Application
Real-time virtual heritage application is normally executed with a high performance computer system. This is due to the complexity and highly computational cost which makes such sy...
Mohd Shahrizal Sunar, Abdullah Mohd Zin, Tengku M....
CSCW
2002
ACM
15 years 1 months ago
3-D live: real time interaction for mixed reality
We describe a real-time 3-D augmented reality videoconferencing system. With this technology, an observer sees the real world from his viewpoint, but modified so that the image of...
Simon Prince, Adrian David Cheok, Farzam Farbiz, T...
146
Voted
ISM
2008
IEEE
185views Multimedia» more  ISM 2008»
15 years 8 months ago
A Framework for Collaborative Real-Time 3D Teleimmersion in a Geographically Distributed Environment
In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...