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» Real Time Rendering and Animation of Virtual Characters
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274
Voted
VR
2011
IEEE
284views Virtual Reality» more  VR 2011»
14 years 5 months ago
Psychophysical influence of mixed-reality visual stimulation on sense of hardness
In a mixed-reality (MR) environment, the appearance of touchable objects can be changed by superimposing a computer-generated image (CGI) onto them (MR visual stimulation). At the...
Yuichi Hirano, Asako Kimura, Fumihisa Shibata, Hid...
103
Voted
ECAI
2000
Springer
15 years 6 months ago
A Knowledge-based Approach for Lifelike Gesture Animation
Abstract. The inclusion of additional modalities into the communicative behavior of virtual agents besides speech has moved into focus of human-computer interface researchers, as h...
Stefan Kopp, Ipke Wachsmuth
IBPRIA
2007
Springer
15 years 8 months ago
Real-Time Facial Expression Recognition for Natural Interaction
The recognition of emotional information is a key step toward giving computers the ability to interact more naturally and intelligently with people. This paper presents a completel...
Eva Cerezo, Isabelle Hupont, Cristina Manresa-Yee,...
IADIS
2004
15 years 3 months ago
Prototype of Cyber Assistant Professor: CAP
To reduce the production cost of 3D-CG educational contents for e-Learning system and to improve the capability of self-learning system, we developed a new self-learning system ba...
Hiroshi Matsuda, Yoshiaki Shindo
100
Voted
EUROGRAPHICS
2010
Eurographics
15 years 11 months ago
Synthesis of Responsive Motion Using a Dynamic Model
Synthesizing the movements of a responsive virtual character in the event of unexpected perturbations has proven a difficult challenge. To solve this problem, we devise a fully a...
Yuting Ye and C. Karen Liu