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» Real Time Rendering and Animation of Virtual Characters
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ICCS
2003
Springer
15 years 7 months ago
Real-Time Terascale Implementation of Tele-immersion
Tele-immersion is a new medium that enables a user to share a virtual space with remote participants, by creating the illusion that users at geographically dispersed locations resi...
Nikhil Kelshikar, Xenophon Zabulis, Jane Mulligan,...
ICIP
2001
IEEE
16 years 3 months ago
Real time trinocular stereo for tele-immersion
Tele-immersion is a technology that augments your space with real-time 3D projections of remote spaces thus facilitating the interaction of people from different places in virtual...
Jane Mulligan, Kostas Daniilidis
SIGGRAPH
2010
ACM
15 years 6 months ago
Gesture controllers
We introduce gesture controllers, a method for animating the body language of avatars engaged in live spoken conversation. A gesture controller is an optimal-policy controller tha...
Sergey Levine, Philipp Krähenbühl, Sebastian Thr...
ECCV
2002
Springer
16 years 3 months ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand
106
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PRESENCE
2002
113views more  PRESENCE 2002»
15 years 1 months ago
"It/I": A Theater Play Featuring an Autonomous Computer Character
"It / I" is a two-character theater play where the human character I (played by a real actor) is taunted and played with by an autonomous computer character It on a comp...
Claudio S. Pinhanez, Aaron F. Bobick