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WSCG
2004
160views more  WSCG 2004»
14 years 11 months ago
Real-Time Rendering of 3D Magic Lenses having arbitrary convex Shapes
We present a real-time algorithm for rendering volumetric 3D Magic LensesTM having arbitrary convex shapes. During fragment processing the algorithm performs a second depth test u...
Timo Ropinski, Klaus Hinrichs
AGENTS
2000
Springer
15 years 2 months ago
Expressive autonomous cinematography for interactive virtual environments
We have created an automatic cinematography system for interactive virtual environments. This system controls a virtual camera and lights in a three-dimensional virtual world inha...
Bill Tomlinson, Bruce Blumberg, Delphine Nain
SPATIALCOGNITION
2000
Springer
15 years 1 months ago
Some Ways that Maps and Diagrams Communicate
Since ancient times, people have devised cognitive artifacts to extend memory and ease information processing. Among them are graphics, which use elements and the spatial relations...
Barbara Tversky
IS
2010
14 years 7 months ago
Building concepts for AI agents using information theoretic Co-clustering
Abstract--High level conceptual thought seems to be at the basis of the impressive human cognitive ability, and AI researchers aim to replicate this ability in artificial agents. C...
Jason R. Chen
IJVR
2007
124views more  IJVR 2007»
14 years 9 months ago
The Effect of Gaps Between Displays on Spatial Perception and Cognition Tasks in Virtual Environments
—We propose the concept of Gap Between Displays (GBD) as a component of immersion in virtual environment systems. We hypothesized that GBD may reduce users’ task performance in...
Yi Wang, Kunmi Otitoju, Tong Liu, Sijung Kim, Doug...