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IADIS
2004
14 years 11 months ago
Problem-Based Learning Method Simulation by PBL Virtual Environment
Problem Based Learning (PBL) is a new teaching-learning method originated from the changes that have occurred in the world economical basis and in the information and communicatio...
Hernane Borges de Barros Pereira, Gabriela Ribeiro...
MM
2005
ACM
219views Multimedia» more  MM 2005»
15 years 3 months ago
Pervasive views: area exploration and guidance using extended image media
This work achieves full registration of scenes in a large area and creates visual indexes for visualization in a digital city. We explore effective mapping, indexing, and display ...
Jiang Yu Zheng, Xiaolong Wang
PERVASIVE
2007
Springer
15 years 4 months ago
Virtual Walls: Protecting Digital Privacy in Pervasive Environments
As pervasive environments become more commonplace, the privacy of users is placed at increased risk. The numerous and diverse sensors in these environments can record users’ cont...
Apu Kapadia, Tristan Henderson, Jeffrey J. Fieldin...
FLAIRS
2000
14 years 11 months ago
Structural Knowledge Discovery Used to Analyze Earthquake Activity
The Subdue structural discovery system is being used as the Data Mining tool to study the "Orizaba Fault" located in Mexico, as part of a research project of the geologi...
Jesus A. Gonzalez, Lawrence B. Holder, Diane J. Co...
TEI
2009
ACM
92views Hardware» more  TEI 2009»
15 years 4 months ago
TinkerSheets: using paper forms to control and visualize tangible simulations
This paper describes TinkerSheets, a paper-based interface to tangible simulations. The proposed interface combines the advantages of form-based input and paper. Form-based input ...
Guillaume Zufferey, Patrick Jermann, Auréli...