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182
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TSMC
2010
15 years 25 days ago
Immersive Multiplayer Games With Tangible and Physical Interaction
Abstract--In this paper, we present a new immersive multiplayer game system developed for two different environments, namely, virtual reality (VR) and augmented reality (AR). To ev...
Jefry Tedjokusumo, Steven Zhi-Ying Zhou, Stefan Wi...
CHI
2011
ACM
14 years 9 months ago
Active reading and its discontents: the situations, problems and ideas of readers
The increasing popularity of personal reading devices raises the question of how best to support so-called active reading, which involves acts like annotation, note taking, etc. P...
Craig S. Tashman, W. Keith Edwards
ASUNAM
2011
IEEE
14 years 6 months ago
Content-based Modeling and Prediction of Information Dissemination
—Social and communication networks across the world generate vast amounts of graph-like data each day. The modeling and prediction of how these communication structures evolve ca...
Kathy Macropol, Ambuj K. Singh
198
Voted
JMLR
2012
13 years 8 months ago
Universal Measurement Bounds for Structured Sparse Signal Recovery
Standard compressive sensing results state that to exactly recover an s sparse signal in Rp , one requires O(s · log p) measurements. While this bound is extremely useful in prac...
Nikhil S. Rao, Ben Recht, Robert D. Nowak
EDBT
2012
ACM
224views Database» more  EDBT 2012»
13 years 8 months ago
Aggregate queries on probabilistic record linkages
Record linkage analysis, which matches records referring to the same real world entities from different data sets, is an important task in data integration. Uncertainty often exi...
Ming Hua, Jian Pei