Motion perception in immersive virtual reality environments significantly differs from the real world. For example, previous work has shown that users tend to underestimate trave...
In this paper, we describe the effects of shadow representation of virtual objects in Augmented Reality. Optical consistency is important in order to create realistic augmented re...
In this paper, we propose a framework which allows remote users to form conversation groups based on spatial relationship in a shared virtual space. Our proposed framework can tra...
We are developing a virtual city system with a model that consists of virtual architectural objects and virtual creatures, geographically overlaid onto the real world. People who ...
Abstract. This paper presents Webots: a realistic mobile robot simulator allowing a straightforward transfer to real robots. The simulator currently support the Khepera mobile robo...