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» Real life experiences with experience design
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107
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BCSHCI
2008
15 years 3 months ago
Enabling storytelling by Aphasics in an augmented home environment
We present the design of a system for Aphasics that assist them in storytelling. Storytelling, in the sense of being able to relate recent and past experiences to relevant others,...
Abdullah Al Mahmud, Dzmitry Aliakseyeu, Jean-Berna...
BIOADIT
2004
Springer
15 years 7 months ago
The Genealogy of Biomimetics: Half a Century?s Quest for Dynamic IT
Abstract. Biologically inspired approaches to the design of general IT are presently flourishing. Investigating the scientific and historical roots of the tendency will serve to pr...
Mikkel Holm Sørensen
112
Voted
HUC
2005
Springer
15 years 7 months ago
Scanning Objects in the Wild: Assessing an Object Triggered Information System
We describe the results of a field deployment of the AURA system which links online content to physical objects through machine readable tags. AURA runs on commercially available p...
A. J. Bernheim Brush, Tammara Combs Turner, Marc A...
JMLR
2010
130views more  JMLR 2010»
14 years 8 months ago
MOA: Massive Online Analysis, a Framework for Stream Classification and Clustering
Massive Online Analysis (MOA) is a software environment for implementing algorithms and running experiments for online learning from evolving data streams. MOA is designed to deal...
Albert Bifet, Geoff Holmes, Bernhard Pfahringer, P...
AIED
2005
Springer
15 years 7 months ago
Teaching the evolution of behavior with SuperDuperWalker
SuperDuperWalker is a software-based framework for experiments on the evolution of locomotion. It simulates the behavior of evolving agents in a 3D physical simulation environment ...
Lee Spector, Jon Klein, Kyle Harrington, Raymond C...