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ICC
2008
IEEE
118views Communications» more  ICC 2008»
15 years 4 months ago
Optimal Quality-of-Experience Design for a P2P Multi-Source Video Streaming
—We consider the design of a P2P network for the distribution of real-time video streams through the Internet. We follow a multi-source approach where the stream is decomposed in...
Ana Paula Couto da Silva, Pablo Rodríguez-B...
ANSS
2001
IEEE
15 years 1 months ago
Some Modest Proposals for Simulation Software: Design and Analysis of Experiments
Simulation software has made great advances in recent years along the dimensions of modeling capabilities, animated graphics, and ease of use. There have also been real improvemen...
W. David Kelton
81
Voted
PDC
2004
ACM
15 years 2 months ago
Experience clip: method for user participation and evaluation of mobile concepts
This paper describes experiences from using a field testing technique for collecting user experience information for evaluating mobile applications used in everyday life. Our tech...
Minna Isomursu, Kari Kuutti, Soili Väinä...
77
Voted
UIST
2004
ACM
15 years 2 months ago
DART: a toolkit for rapid design exploration of augmented reality experiences
In this paper, we describe The Designerʼs Augmented Reality Toolkit (DART). DART is built on top of Macromedia Director, a widely used multimedia development environment. We summ...
Blair MacIntyre, Maribeth Gandy, Steven Dow, Jay D...
SENSYS
2004
ACM
15 years 2 months ago
Hardware design experiences in ZebraNet
The enormous potential for wireless sensor networks to make a positive impact on our society has spawned a great deal of research on the topic, and this research is now producing ...
Pei Zhang, Christopher M. Sadler, Stephen A. Lyon,...