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WSCG
2004
161views more  WSCG 2004»
14 years 11 months ago
Texture Based Flow Visualization in Augmented and Virtual Reality Environments
Virtual and Augmented Reality allows a new way of result exploration of numerical simulations, its analysis and interpretation by immersing the user into the data sets and/or by k...
Paul Benölken, Holger Graf, André Stor...
NETGAMES
2006
ACM
15 years 4 months ago
Metazoa Ludens
— For better or worse, technological advancement has changed the world to the extent that at a professional level demands from the working executive required more hours either in...
Roger Thomas Kok Chuen Tan, James Keng Soon Teh, A...
AUIC
2002
IEEE
15 years 3 months ago
The Tinmith System - Demonstrating New Techniques for Mobile Augmented Reality Modelling
This paper presents user interface technology, using a glove based menuing system and 3D interaction techniques. It is designed to support applications that allow users to constru...
Wayne Piekarski, Bruce H. Thomas
HAPTICS
2006
IEEE
15 years 4 months ago
Force Feedback in a Three-Dimensional Ultrasound-Guided Surgical Task
Three-dimensional ultrasound (3D US) is a novel imaging modality that allows real time visualization of internal body structures such as the heart, even through visually opaque bl...
Christopher R. Wagner, Douglas P. Perrin, Robert D...
VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
15 years 3 months ago
Real-Time Haptic and Visual Simulation of Bone Dissection
—Bone dissection is an important component of many surgical procedures. In this paper, we discuss a haptic and visual implementation of a bone cutting burr, that it is being deve...
Marco Agus, Andrea Giachetti, Enrico Gobbetti, Gia...