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AAAI
2012
13 years 2 months ago
Generalized Monte-Carlo Tree Search Extensions for General Game Playing
General Game Playing (GGP) agents must be capable of playing a wide variety of games skillfully. Monte-Carlo Tree Search (MCTS) has proven an effective reasoning mechanism for thi...
Hilmar Finnsson
COMPSAC
2006
IEEE
15 years 5 months ago
Agent-Based Offline Electronic Voting
—Many electronic voting systems, classified mainly as homomorphic cryptography based, mix-net based and blind signature based, appear after the eighties when zero knowledge proof...
Mehmet Tahir Sandikkaya, Bülent Örencik
MOBIHOC
2008
ACM
15 years 11 months ago
Using persistent homology to recover spatial information from encounter traces
In order to better understand human and animal mobility and its potential effects on Mobile Ad-Hoc networks and Delay-Tolerant Networks, many researchers have conducted experiment...
Brenton D. Walker
SI3D
1999
ACM
15 years 4 months ago
Interactive technical illustration
A rendering is an abstraction that favors, preserves, or even emphasizes some qualities while sacrificing, suppressing, or omitting other characteristics that are not the focus o...
Bruce Gooch, Peter-Pike J. Sloan, Amy Gooch, Peter...
ICCBR
2001
Springer
15 years 4 months ago
A Case-Based Reasoning View of Automated Collaborative Filtering
From some perspectives Automated Collaborative Filtering (ACF) appears quite similar to Case-Based Reasoning (CBR). It works on data organised around users and assets that might be...
Conor Hayes, Padraig Cunningham, Barry Smyth