We present a real-time system that can draw virtual patterns or images on deforming real objects by estimating both the deformations and the shading parameters. We show that this ...
One of the problems with Java for real-time systems is the unpredictable behavior of garbage collection (GC). GC introduces unexpected load and causes undesirable delays for real-...
This paper proposes a new method for programming and controlling distributed tasks. Applications declare behavior patterns that are used to automatically predict and reserve resou...
We argue that the key underpinning of the current state-of-the real-time practice — the priority artifact — and that of the current state-of-the real-time art — deadline-bas...
Abstract. With rapid advancements in wireless devices, ubiquitous computing seems becoming a reality everyday. Active pervasive network infrastructure has been introduced to offer...