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MSE
2002
IEEE
109views Hardware» more  MSE 2002»
15 years 2 months ago
Engineering a Realistic Real-Time Conducting System for the Audio/Video Rendering of a Real Orchestra
This paper describes the first multimedia system that allows users to conduct a realistic electronic orchestra. Users control tempo, dynamics, and instrument emphasis of the orch...
Jan O. Borchers, Wolfgang Samminger, Max Mühl...
AIIDE
2008
15 years 2 days ago
The Rise of Potential Fields in Real Time Strategy Bots
Bots for Real Time Strategy (RTS) games are challenging to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while at the s...
Johan Hagelbäck, Stefan J. Johansson
ICIAR
2007
Springer
15 years 3 months ago
Real-Time Vehicle Ego-Motion Using Stereo Pairs and Particle Filters
This paper presents a direct and stochastic technique for real time estimation of on board camera position and orientation—the ego-motion problem. An on board stereo vision syste...
Fadi Dornaika, Angel Domingo Sappa
OTM
2004
Springer
15 years 3 months ago
Studying the Behaviour of the Single Parent Rule in Real-Time Java
This paper addresses the issue of improving the performance of memory management for real-time Java applications, building upon the RealTime Specification for Java (RTSJ). This spe...
M. Teresa Higuera-Toledano
ISORC
2002
IEEE
15 years 2 months ago
ARTISST: An Extensible and Modular Simulation Tool for Real-Time Systems
ARTISST (ARTISST is a Real-Time System Simulation Tool) is a modular event-driven simulation framework for real-time systems. It is targeted towards the performance evaluation of ...
David Decotigny, Isabelle Puaut