In this article a method is proposed for ball tracking using 100 Hz computer vision in a semi-automated foosball table. In this application the behavior of the ball is highly dynam...
We consider scheduling real-time tasks in the presence of message loss and Byzantine node failures in unreliable networks. We present scheduling algorithms called RTQG and RTQG-B....
Bo Zhang, Kai Han, Binoy Ravindran, E. Douglas Jen...
We consider scheduling real-time distributable threads in the presence of node/link failures and message losses in large-scale network systems. We present a distributed scheduling...
In this article a robust and real-time hand gesture detection and recognition system for dynamic environments is proposed. The system is based on the use of boosted classifiers for...
Hardy Francke, Javier Ruiz-del-Solar, Rodrigo Vers...
A modeling process is presented for extracting timingaccurate simulation models from complex embedded realtime systems. The process is supported by two complementary methods for t...
Johan Andersson, Joel Huselius, Christer Norstr&ou...