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» Real-Time High Dynamic Range Texture Mapping
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CVPR
1999
IEEE
16 years 7 months ago
Extracting Textured Vertical Facades From Controlled Close-Range Imagery
We are developing a system to extract geodetic, textured CAD models from thousands of initially uncontrolled, close-range ground and aerial images of urban scenes. Here we describ...
Satyan R. Coorg, Seth J. Teller
159
Voted
ICRA
2002
IEEE
130views Robotics» more  ICRA 2002»
15 years 10 months ago
Combining Laser Range, Color, and Texture Cues for Autonomous Road Following
We describe results on combining depth information from a laser range-finder and color and texture image cues to segment ill-structured dirt, gravel, and asphalt roads as input t...
Christopher Rasmussen
IMAGING
2004
15 years 6 months ago
Rendering Non-Pictorial (Scientific) High Dynamic Range Images
This research integrates the techniques used for the display of high dynamic range pictorial imagery for the practical visualization of non-pictorial (scientific) imagery such as ...
Sung-Ho Park, Ethan D. Montag
176
Voted
APGV
2005
ACM
250views Visualization» more  APGV 2005»
15 years 10 months ago
A perceptual framework for contrast processing of high dynamic range images
Image processing often involves an image transformation into a domain that is better correlated with visual perception, such as the wavelet domain, image pyramids, multi-scale con...
Rafal Mantiuk, Karol Myszkowski, Hans-Peter Seidel
126
Voted
IMAGING
2001
15 years 6 months ago
High Dynamic Range Imaging
The ultimate in color reproduction is a display that can produce arbitrary spectral content over a 300-800 nm range with 1 arc-minute resolution in a full spherical hologram. Alth...
Greg Ward