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» Real-Time High Dynamic Range Texture Mapping
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RT
2001
Springer
15 years 1 months ago
A Perceptually-Based Texture Caching Algorithm for Hardware-Based Rendering
: The performance of hardware-based interactive rendering systems is often constrained by polygon fill rates and texture map capacity, rather than polygon count alone. We present a...
Reynald Dumont, Fabio Pellacini, James A. Ferwerda
AFRIGRAPH
2004
ACM
15 years 2 months ago
A local model of eye adaptation for high dynamic range images
In the real world, the human eye is confronted with a wide range of luminances from bright sunshine to low night light. Our eyes cope with this vast range of intensities by adapta...
Patrick Ledda, Luís Paulo Santos, Alan Chal...
CGF
2008
151views more  CGF 2008»
14 years 9 months ago
Characterization for High Dynamic Range Imaging
In this paper we present a new practical camera characterization technique to improve color accuracy in high dynamic range (HDR) imaging. Camera characterization refers to the pro...
Min H. Kim, Jan Kautz
VIS
2005
IEEE
165views Visualization» more  VIS 2005»
15 years 10 months ago
High Dynamic Range Volume Visualization
High resolution volumes require high precision compositing to preserve detailed structures. This is even more desirable for volumes with high dynamic range values. After the high ...
Baoquan Chen, David H. Porter, Minh X. Nguyen, Xia...
PR
2007
151views more  PR 2007»
14 years 9 months ago
Learning to display high dynamic range images
In this paper, we present a learning-based image processing technique. We have developed a novel method to map high dynamic range scenes to low dynamic range images for display in...
Guoping Qiu, Jiang Duan, Graham D. Finlayson