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» Real-Time Human Proxy: An Avatar-Based Interaction System
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ICRA
2002
IEEE
160views Robotics» more  ICRA 2002»
15 years 2 months ago
Real Time Simulation of Multizone Elastokinematic Models
— We introduce precomputed multizone elastokinematic models for interactive simulation of multibody kinematic systems which include elastostatic deformations. This enables an eļ¬...
Doug L. James, Dinesh K. Pai
WORDS
2003
IEEE
15 years 2 months ago
Event-Driven Support of Real-Time Sentient Objects
The emergence of applications operating independently of direct human control is inevitable. Research on high-level models for this class of applications— e.g. on autonomous age...
Paulo Veríssimo, Antonio Casimiro
ICIAP
2005
ACM
15 years 3 months ago
Real-Time Avatar Animation Steered by Live Body Motion
The future customer service provided by call centres will be changed due to new web-based interactive multimedia technologies. Technical support will be offered in a completely new...
Oliver Schreer, Ralf Tanger, Peter Eisert, Peter K...
ICRA
2007
IEEE
134views Robotics» more  ICRA 2007»
15 years 4 months ago
Towards a Real-Time Bayesian Imitation System for a Humanoid Robot
Abstract— Imitation learning, or programming by demonstration (PbD), holds the promise of allowing robots to acquire skills from humans with domain-specific knowledge, who nonet...
Aaron P. Shon, Joshua J. Storz, Rajesh P. N. Rao
FGR
2002
IEEE
228views Biometrics» more  FGR 2002»
15 years 2 months ago
Real-Time Tracking of Multiple Fingertips and Gesture Recognition for Augmented Desk Interface Systems
In this paper, we propose a fast and robust method for tracking a user’s hand and multiple fingertips; we then demonstrate gesture recognition based on measured fingertip traj...
Kenji Oka, Yoichi Sato, Hideki Koike