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ICIP
1999
IEEE
15 years 11 months ago
A Method of Shading and Shadowing in Image-Based Rendering
This paper presents a method to generate dynamic shading of image-based objects without geometric models. Since conventional rendering techniques cannot be used to render the shad...
Akihiro Katayama, Yukio Sakagawa, Hideyuki Tamura
CVPR
2000
IEEE
15 years 1 months ago
Blind Recovery of Transparent and Semireflected Scenes
We present a method to recover scenes deteriorated by superposition of transparent and semi-reflected contributions, as appear in reflections off windows. Separating the superimpo...
Yoav Y. Schechner, Joseph Shamir, Nahum Kiryati
GRAPHICSINTERFACE
2000
14 years 11 months ago
High-Quality Interactive Lumigraph Rendering Through Warping
We introduce an algorithm for high-quality, interactive light field rendering from only a small number of input images with dense depth information. The algorithm bridges the gap ...
Hartmut Schirmacher, Wolfgang Heidrich, Hans-Peter...
NPAR
2006
ACM
15 years 3 months ago
Real-time pencil rendering
ROJECTPROJECT ABSTRACTABSTRACTABSTRACT After achieving real-time photorealistic rendering, the computer graphics community is beginning to turn its attention to non-photorealistic ...
Hyunjun Lee, Sungtae Kwon, Seungyong Lee
ICCV
1999
IEEE
15 years 12 months ago
Calibration of Hand-Held Camera Sequences for Plenoptic Modeling
In this contribution we focus on the calibration of very long image sequences from a hand-held camera that samples the viewing sphere of a scene. View sphere sampling is important...
Reinhard Koch, Marc Pollefeys, Benno Heigl, Luc J....