Splatting-based rendering techniques are currently the best choice for efficient high-quality rendering of point-based geometries. However, such techniques are not suitable for la...
— We present an algorithm that determines the point on a convex parametric surface patch that is closest to a given (possibly moving) point. Any initial point belonging to the su...
In our previous study, a method that allows dynamic interaction with an elastic object, which is called impulse response deformation model, has been proposed. An advantage of the m...
The ability to represent non-height-field mesostructure details is of great importance for rendering complex surface patterns, such as weave and multilayer structures. Currently,...
With the development of magnetic resonance imaging techniques for acquiring diffusion tensor data from biological tissue, visualization of tensor data has become a new research fo...