We present a comprehensive methodology for realistically animating liquid phenomena. Our approach unifies existing computer graphics techniques for simulating fluids and extends t...
— In this paper we present a methodology to drive the end effector of a robotic manipulator across the surface of an object in the workspace, and at the same time the manipulator...
Xanthi Papageorgiou, Savvas G. Loizou, Kostas J. K...
In recent years it has been shown that, above a certain complexity, points become the most efficient rendering primitives. Although the programmability of the lastest graphics har...
Surface reconstruction problem (SRP) from planar samples has been traditionally approached by either (i) using local proximity between data points in adjacent layers, or by (ii) c...
Image-based rendering is a powerful new approach for generating real-time photorealistic computer graphics. It can provide convincing animations without an explicit geometric repr...