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GRAPHICSINTERFACE
1996
15 years 1 months ago
Realistic Animation of Liquids
We present a comprehensive methodology for realistically animating liquid phenomena. Our approach unifies existing computer graphics techniques for simulating fluids and extends t...
Nick Foster, Dimitris N. Metaxas
98
Voted
ICRA
2007
IEEE
160views Robotics» more  ICRA 2007»
15 years 6 months ago
Motion Tasks and Force Control for Robot Manipulators on Embedded 2-D Manifolds
— In this paper we present a methodology to drive the end effector of a robotic manipulator across the surface of an object in the workspace, and at the same time the manipulator...
Xanthi Papageorgiou, Savvas G. Loizou, Kostas J. K...
CGF
2004
151views more  CGF 2004»
14 years 11 months ago
Deferred Splatting
In recent years it has been shown that, above a certain complexity, points become the most efficient rendering primitives. Although the programmability of the lastest graphics har...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
VIIP
2001
15 years 1 months ago
Boolean 2D Shape Similarity for Surface Reconstruction
Surface reconstruction problem (SRP) from planar samples has been traditionally approached by either (i) using local proximity between data points in adjacent layers, or by (ii) c...
Oscar E. Ruiz, Carlos A. Cadavid
SIGGRAPH
1995
ACM
15 years 3 months ago
Plenoptic modeling: an image-based rendering system
Image-based rendering is a powerful new approach for generating real-time photorealistic computer graphics. It can provide convincing animations without an explicit geometric repr...
Leonard McMillan, Gary Bishop