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ICPR
2004
IEEE
16 years 25 days ago
A Statistical Shape Model without Using Landmarks
This paper describes the construction of a statistical shape model based on the iterative closest point algorithm. The method does not require manual nor automatic identification ...
Frans Vos, Paul W. de Bruin, J. G. M. Aubel, Geert...
93
Voted
ICRA
2008
IEEE
143views Robotics» more  ICRA 2008»
15 years 6 months ago
How morphology affects self-assembly in a stochastic modular robot
Abstract— Self-assembly is a process through which an organized structure can spontaneously form from simple parts. Taking inspiration from biological examples of self-assembly, ...
Shuhei Miyashita, Max Kessler, Marco Lungarella
ECCV
2004
Springer
16 years 1 months ago
Light Field Appearance Manifolds
Abstract. Statistical shape and texture appearance models are powerful image representations, but previously had been restricted to 2D or 3D shapes with smooth surfaces and lambert...
Chris Mario Christoudias, Louis-Philippe Morency, ...
EGH
2007
Springer
15 years 5 months ago
Accelerating real-time shading with reverse reprojection caching
Evaluating pixel shaders consumes a growing share of the computational budget for real-time applications. However, the significant temporal coherence in visible surface regions, ...
Diego F. Nehab, Pedro V. Sander, Jason Lawrence, N...
SIGGRAPH
2010
ACM
15 years 4 months ago
Precomputed wave simulation for real-time sound propagation of dynamic sources in complex scenes
We present a method for real-time sound propagation that captures all wave effects, including diffraction and reverberation, for multiple moving sources and a moving listener in a...
Nikunj Raghuvanshi, John Snyder, Ravish Mehra, Min...