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» Real-Time Texture-Based 3-D Tracking
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ICCV
2005
IEEE
15 years 3 months ago
Fast Texture-Based Tracking and Delineation Using Texture Entropy
We propose a fast texture-segmentation approach to the problem of 2-D and 3–D model-based contour tracking, which is suitable for real-time or interactive applications. Our appr...
Ali Shahrokni, Tom Drummond, Pascal Fua
AMDO
2004
Springer
15 years 2 months ago
Real Time Segmentation and Tracking of Face and Hands in VR Applications
We describe a robust real-time 3D tracking system of the extreme limbs of the upper human body, i.e., the hands and the face. The goal of the system is that it can be used as a per...
Jose Maria Buades Rubio, Francisco J. Perales L&oa...
102
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ACCV
2006
Springer
15 years 3 months ago
Virtual Fashion Show Using Real-Time Markerless Motion Capture
Abstract. This paper presents a motion capture system using two cameras that is capable of estimating a constrained set of human postures in real time. We first obtain a 3D shape ...
Ryuzo Okada, Björn Stenger, Tsukasa Ike, Nobu...
ECCV
2006
Springer
15 years 11 months ago
Real-Time Non-rigid Shape Recovery Via Active Appearance Models for Augmented Reality
One main challenge in Augmented Reality (AR) applications is to keep track of video objects with their movement, orientation, size, and position accurately. This poses a challengin...
Jianke Zhu, Steven C. H. Hoi, Michael R. Lyu
MVA
2000
154views Computer Vision» more  MVA 2000»
14 years 10 months ago
Feature-Based Real-Time Human Face Tracking Using Lie Algebras
We have developed a novel human face tracking system that operates in real time at the video frame rate without a need for any special hardware. Our approach is based on the use o...
Akira Inoue, Tom Drummond, Roberto Cipolla