Abstract. This paper presents an approach to large lexicon sign recognition that does not require tracking. This overcomes the issues of how to accurately track the hands through s...
We propose a person-dependent, manifold-based approach for modeling and tracking rigid and nonrigid 3D facial deformations from a monocular video sequence. The rigid and nonrigid ...
Cast shadows produce troublesome effects for video surveillance systems, typically for object tracking from a fixed viewpoint, since it yields appearance variations of objects dep...
Yasuyuki Matsushita, Ko Nishino, Katsushi Ikeuchi,...
Using a new hand tracking technology capable of tracking 3D hand postures in real-time, we developed a recognition system for continuous natural gestures. By natural gestures, we ...
We are dealing in this paper with audio segmentation. We propose a two level segmentation process that enables the audio tracks to be sampled in short sequences which are classifi...