We present a dynamic near-regular texture (NRT) tracking algorithm nested in a lattice-based Markov-Random-Field (MRF) model of a 3D spatiotemporal space. One basic observation use...
In this paper we present a method for estimating the absolute pose of a rigid object based on intensity and depth viewbased eigenspaces, built across multiple views of example obj...
Abstract— We propose a system for human computer interaction via 3D hand movements, based on a combination of visual tracking and a cheap, off-the-shelf, accelerometer. We use a ...
Given an object model and a black-box measure of similarity between the model and candidate targets, we consider visual object tracking as a numerical optimization problem. During...
In this paper we consider the problem of sending data in real time from information sources to sets of receivers, using peer-to-peer communications. We consider several models of ...