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ISVC
2005
Springer
15 years 3 months ago
Real-Time Video Annotations for Augmented Reality
Augmented reality (AR) provides an intuitive user interface to present information in the context of the real world. A common application is to overlay screen-aligned annotations f...
Edward Rosten, Gerhard Reitmayr, Tom Drummond
PG
2003
IEEE
15 years 3 months ago
A State Machine for Real-Time Cutting of Tetrahedral Meshes
We introduce an algorithm that consistently and accurately processes arbitrary intersections in tetrahedral meshes in real-time. The intersection surfaces are modeled up to the cu...
Daniel Bielser, Pascal Glardon, Matthias Teschner,...
ICRA
2002
IEEE
166views Robotics» more  ICRA 2002»
15 years 2 months ago
Real Time Visualization of Robot State with Mobile Virtual Reality
— With the deployment of large, distributed networks of cameras and other sensors, it is becoming necessary to also address the issue of how to effectively present the large vol...
Peter Amstutz, Andrew H. Fagg
ICMCS
2000
IEEE
114views Multimedia» more  ICMCS 2000»
15 years 2 months ago
A Panorama-Based Technique for Annotation Overlay and Its Real-Time Implementation
The panorama-based annotation method described in this paper uses a panoramic image as the source of information about the positions of the annotations. It finds image alignment p...
Masakatsu Kourogi, Takeshi Kurata, Katsuhiko Sakau...
ICMCS
1999
IEEE
155views Multimedia» more  ICMCS 1999»
15 years 2 months ago
Real-Time Composition of Stereo Images for Video See-Through Augmented Reality
This paper describes a method of stereo image composition for video see-through augmented reality. In order to implement an augmented reality system, we must acquire the position ...
Masayuki Kanbara, Takashi Okuma, Haruo Takemura, N...