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72
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ICPR
2006
IEEE
15 years 3 months ago
Real Time Limb Tracking with Adaptive Model Selection
We describe an efficient and robust method of tracking human forearms as skin colored regions. Of special consideration in the design of this system are real-time and robustness ...
Matheen Siddiqui, Gérard G. Medioni
71
Voted
ICPR
2004
IEEE
15 years 10 months ago
Real-Time Face Detection Using Boosting in Hierarchical Feature Spaces
Boosting-basedmethods have recently led to the state-ofthe-art face detection systems. In these systems, weak classifiers to be boosted are based on simple, local, Haar-like featu...
Daniel Gatica-Perez, Dong Zhang, Stan Z. Li
DFG
2007
Springer
15 years 3 months ago
GPU Accelerated Gesture Detection for Real Time Interaction
: Over the past years, the interaction between humans and computers (HCI) evolved to one of the most important research topics in computer science. Therefore, finding a way for an...
Torsten Bierz, Achim Ebert, Jörg Meyer
80
Voted
ICPR
2006
IEEE
15 years 10 months ago
Real-Time Camera Tracking Using Known 3D Models and a Particle Filter
We present an algorithm which can track the 3D pose of a hand held camera in real-time using predefined models of objects in the scene. The technique utilises and extends recently...
Mark Pupilli, Andrew Calway
ROBOCUP
2009
Springer
214views Robotics» more  ROBOCUP 2009»
15 years 4 months ago
Real-Time Ball Tracking in a Semi-automated Foosball Table
In this article a method is proposed for ball tracking using 100 Hz computer vision in a semi-automated foosball table. In this application the behavior of the ball is highly dynam...
Rob Janssen, Jeroen de Best, René van de Mo...