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147
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SCA
2007
15 years 6 months ago
Kinodynamic skinning using volume-preserving deformations
We present a new approach to character skinning where divergence-free vector fields induced by skeletal motion, describe the velocity of skin deformation. The joint transformation...
Alexis Angelidis, Karan Singh
132
Voted
CGF
2006
130views more  CGF 2006»
15 years 3 months ago
Wrinkling Coarse Meshes on the GPU
The simulation of complex layers of folds of cloth can be handled through algorithms which take the physical dynamics into account. In many cases, however, it is sufficient to gen...
Jörn Loviscach
126
Voted
MM
2003
ACM
145views Multimedia» more  MM 2003»
15 years 8 months ago
Proscenium: a framework for spatio-temporal video editing
We present an approach to video editing where movie sequences are treated as spatio-temporal volumes that can be sheered and warped under user control. This simple capability enab...
Eric P. Bennett, Leonard McMillan
136
Voted
SPRINGSIM
2010
15 years 1 months ago
Advanced IDE for modeling and simulation of discrete event systems
: Creating models and analyzing simulation results can be a difficult and time-consuming task, especially for non-experienced users. Although several DEVS simulators have been deve...
Matías Bonaventura, Gabriel A. Wainer, Rodr...
GRAPHICSINTERFACE
2009
15 years 1 months ago
Sketch-based path design
We present Drive, a system for the conceptual layout of 3D path networks. Our sketch-based interface allows users to efficiently author path layouts with minimal instruction. Our ...
James McCrae, Karan Singh