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COSPS
2001
Springer
13 years 10 months ago
The Sisal Project: Real World Functional Programming
Programming massively-parallel machine is a daunting task for any human programmer and parallelization may even be impossible for any compiler. Instead, the functional programming ...
Jean-Luc Gaudiot, Thomas DeBoni, John Feo, A. P. W...
DIGITALCITIES
1998
Springer
13 years 10 months ago
Silhouettell: Awareness Support for Real-World Encounter
We have developed a system, called Silhouettell, that provides awareness support for real-world encounters. Silhouettell uses a large graphics screen. People's locations (who ...
Masayuki Okamoto, Hideyuki Nakanishi, Toshikazu Ni...
AVI
2006
13 years 7 months ago
Just how dense are dense graphs in the real world?: a methodological note
This methodological note focuses on the edge density of real world examples of networks. The edge density is a parameter of interest typically when putting up user studies in an e...
Guy Melançon
ASSETS
2008
ACM
13 years 8 months ago
Speech technology in real world environment: early results from a long term study
Existing knowledge on how people use speech-based technologies in realistic settings is limited. We are conducting a longitudinal field study, spanning six months, to investigate ...
Jinjuan Feng, Shaojian Zhu, Ruimin Hu, Andrew Sear...
CHI
2009
ACM
14 years 6 months ago
Shapewriter on the iphone: from the laboratory to the real world
We present our experience in bringing ShapeWriter, a novel HCI research product, from the laboratory to real world users through iPhone's App Store. Keywords mobile, iPhone, ...
Shumin Zhai, Per Ola Kristensson, Pengjun Gong, Mi...