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» Real-time 3D model acquisition
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PG
2002
IEEE
15 years 2 months ago
A Method of Human Short Hair Modeling and Real Time Animation
This paper describes a method of human short hair modeling and real time animation. A method is proposed to model the short hair. First, a hair style model is derived from a scalp...
Yang Guang, Zhiyong Huang
ICPR
2002
IEEE
15 years 10 months ago
Real-Time Tracking and Estimation of Plane Pose
In this paper we present a method to estimate in real-time the position and orientation of a previously viewed planar patch. The algorithm is based on minimising the sum of squared...
José Miguel Buenaposada, Luis Baumela
SI3D
1995
ACM
15 years 1 months ago
Behavioral Control for Real-Time Simulated Human Agents
A system for controlling the behaviors of an interactive human-like agent, and executing them in real-time, is presented. It relies on an underlying model of continuous behavior, ...
John P. Granieri, Welton Becket, Barry D. Reich, J...
PG
2003
IEEE
15 years 2 months ago
Interactive 3D Model Acquisition and Registration
The acquisition of geometric information from realworld objects has become a major way of modeling complex scenes and environments. Unfortunately, most optical methods for geometr...
Yushuang Liu, Wolfgang Heidrich
ICCV
1995
IEEE
15 years 1 months ago
3D Human Body Model Acquisition from Multiple Views
We present a novel motion-based approach for the part determination and shape estimation of a human’s body parts. The novelty of the technique is that neither a prior model of t...
Ioannis A. Kakadiaris, Dimitris N. Metaxas