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ASPLOS
2009
ACM
16 years 8 days ago
StreamRay: a stream filtering architecture for coherent ray tracing
The wide availability of commodity graphics processors has made real-time graphics an intrinsic component of the human/computer interface. These graphics cores accelerate the z-bu...
Karthik Ramani, Christiaan P. Gribble, Al Davis
SIGGRAPH
1996
ACM
15 years 3 months ago
Modeling and Rendering Architecture from Photographs: A Hybrid Geometry- and Image-Based Approach
We present a new approach for modeling and rendering existing architectural scenes from a sparse set of still photographs. Our modeling approach, which combines both geometry-base...
Paul E. Debevec, Camillo J. Taylor, Jitendra Malik
106
Voted
CVPR
2000
IEEE
16 years 1 months ago
Hierarchical Structure and Nonrigid Motion Recovery from 2D Monocular Views
Inferring both 3D structure and motion of nonrigid objects from monocular images is an important problem in computational vision. The challenges stem not only from the absence of ...
Lin Zhou, Chandra Kambhamettu
184
Voted
GIS
2006
ACM
16 years 20 days ago
Optimal BSPs and rectilinear cartograms
A cartogram is a thematic map that visualizes statistical data about a set of regions like countries, states or provinces. The size of a region in a cartogram corresponds to a par...
Mark de Berg, Elena Mumford, Bettina Speckmann
CGI
2003
IEEE
15 years 5 months ago
Fast Volumetric Display of Natural Gaseous Phenomena
Mesh simplification algorithms play an important role in computer graphics. In particular, view-dependent simplification methods are utilized widely to reduce the geometric comp...
Stefan Röttger, Thomas Ertl