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AMDO
2010
Springer
14 years 8 months ago
Estimating 3D Pose via Stochastic Search and Expectation Maximization
In this paper an approach is described to estimate 3D pose using a part based stochastic method. A proposed representation of the human body is explored defined over joints that e...
Ben Daubney, Xianghua Xie
WSCG
2004
242views more  WSCG 2004»
14 years 11 months ago
Hand Gesture Recognition for Human-Machine Interaction
Even after more than two decades of input devices development, many people still find the interaction with computers an uncomfortable experience. Efforts should be made to adapt c...
Elena Sánchez-Nielsen, Luis Antón-Ca...
ICCV
2011
IEEE
13 years 9 months ago
N-best maximal decoders for part models
We describe a method for generating N-best configurations from part-based models, ensuring that they do not overlap according to some user-provided definition of overlap. We ext...
Dennis Park, Deva Ramanan
RT
2005
Springer
15 years 3 months ago
Estimation of 3D Faces and Illumination from Single Photographs Using A Bilinear Illumination Model
3D Face modeling is still one of the biggest challenges in computer graphics. In this paper we present a novel framework that acquires the 3D shape, texture, pose and illumination...
Jinho Lee, Hanspeter Pfister, Baback Moghaddam, Ra...
IJCV
2000
164views more  IJCV 2000»
14 years 9 months ago
Probabilistic Modeling and Recognition of 3-D Objects
This paper introduces a uniform statistical framework for both 3-D and 2-D object recognition using intensity images as input data. The theoretical part provides a mathematical too...
Joachim Hornegger, Heinrich Niemann