We present a system for animating an articulate figure using a physical skeleton, or armature, connected to a workstation. The skeleton is covered with sensors that monitor the o...
This paper describes research that investigated the application of 3D Augmented Reality (AR) for animating traffic simulation models in real time to support the planning and desig...
In this paper, we present a skeletal rigid skinning approach. First, we describe a skeleton extraction technique that produces refined skeletons appropriate for animation from deco...
In the presented article we discuss and detail the general methodological approaches, the reconstruction strategies and the techniques that have been employed to achieve the 3D in...
In order to populate virtual cities, it is necessary to specify the behaviour of dynamic entities such as pedestrians or car drivers. Since it is not possible to construct in real...