We introduce an algorithm that consistently and accurately processes arbitrary intersections in tetrahedral meshes in real-time. The intersection surfaces are modeled up to the cu...
Daniel Bielser, Pascal Glardon, Matthias Teschner,...
The point set is a flexible surface representation suitable for both geometry processing and real-time rendering. In most applications, the control of the point cloud density is c...
This paper presents a framework for verifying the access control requirements of real-time application systems such as workflow management systems and active databases. The tempor...
Basit Shafiq, Ammar Masood, James Joshi, Arif Ghaf...
This paper describes an active-camera real-time system for tracking, shape description, and classification of the human face and mouth using only an SGI Indy computer. The system...
—Most analysis methods for real-time systems assume that all the components of the system are at roughly the same stage of development and can be expressed in a single notation, ...
George S. Avrunin, James C. Corbett, Laura K. Dill...