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IJVR
2006
199views more  IJVR 2006»
14 years 12 months ago
Interactive Virtual Humans in Real-Time Virtual Environments
In this paper, we will present an overview of existing research in the vast area of IVH systems. We will also present our ongoing work on improving the expressive capabilities of I...
Nadia Magnenat-Thalmann, Arjan Egges
CVPR
2011
IEEE
14 years 8 months ago
Real Time Head Pose Estimation with Random Regression Forests
Fast and reliable algorithms for estimating the head pose are essential for many applications and higher-level face analysis tasks. We address the problem of head pose estimation ...
Gabriele Fanelli, Juergen Gall, Luc VanGool
RT
2001
Springer
15 years 4 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
ICPR
2006
IEEE
16 years 1 months ago
Nonlinear Shape and Appearance Models for Facial Expression Analysis and Synthesis
Facial expression passes through nonlinear shape and appearance deformations with variations in different people and expressions. We present nonlinear shape and appearance models ...
Ahmed M. Elgammal, Chan-Su Lee
BMCBI
2007
116views more  BMCBI 2007»
14 years 12 months ago
Cloning, analysis and functional annotation of expressed sequence tags from the Earthworm Eisenia fetida
Background: Eisenia fetida, commonly known as red wiggler or compost worm, belongs to the Lumbricidae family of the Annelida phylum. Little is known about its genome sequence alth...
Mehdi Pirooznia, Ping Gong, Xin Guan, Laura S. Ino...