This paper presents an abstract computation model of the evolution of camouflage in nature. The 2d model uses evolved textures for prey, a background texture representing the envi...
This paper proposes an improved model for the transient of convex combinations of adaptive filters. A previous model, based on a firstorder Taylor series approximation of the nonl...
Magno T. M. Silva, Vitor H. Nascimento, Jeró...
In high-level constraint modelling languages, constraints can occur in non-Boolean contexts: implicitly, in the form of partial functions, or more explicitly, in the form of const...
Leslie De Koninck, Sebastian Brand, Peter J. Stuck...
This paper describes a new method for creating visually realistic moving facial image sequences that retain an actor's personality (individuality, expression and characterist...
Game quantification is an expressive concept and has been studied in model theory and descriptive set theory, especially in relation to infinitary logics. Automatic structures on t...