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» Real-time gesture recognition system and application
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3DIM
2007
IEEE
14 years 23 days ago
A Sensor for Simultaneously Capturing Texture and Shape by Projecting Structured Infrared Light
Simultaneous capture of the texture and shape of a moving object in real time is expected to be applicable to various fields including virtual reality and object recognition. Two...
Kiyotaka Akasaka, Ryusuke Sagawa, Yasushi Yagi
IJCNN
2000
IEEE
13 years 10 months ago
Pose Classification Using Support Vector Machines
The field of human-computer interaction has been widely investigated in the last years, resulting in a variety of systems used in different application fields like virtual reality...
Edoardo Ardizzone, Antonio Chella, Roberto Pirrone
CGF
2010
199views more  CGF 2010»
13 years 5 months ago
Time-of-Flight Cameras in Computer Graphics
A growing number of applications depend on accurate and fast 3D scene analysis. Examples are model and lightfield acquisition, collision prevention, mixed reality, and gesture re...
Andreas Kolb, Erhardt Barth, Reinhard Koch, Rasmus...
CVPR
2006
IEEE
14 years 8 months ago
Inferring Facial Action Units with Causal Relations
A system that could automatically analyze the facial actions in real time have applications in a number of different fields. However, developing such a system is always a challeng...
Yan Tong, Wenhui Liao, Qiang Ji
HRI
2006
ACM
14 years 12 days ago
Using context and sensory data to learn first and second person pronouns
We present a method of grounded word learning that is powerful enough to learn the meanings of first and second person pronouns. The model uses the understood words in an utteran...
Kevin Gold, Brian Scassellati