In this paper, we develop a system to track and recognize hand motion in nearly real time. An important application of this system is to simulate mouse as a visual inputting device...
We describe a process for compositing a live performance of an actor into a virtual set wherein the actor is consistently illuminated by the virtual environment. The Light Stage u...
Paul E. Debevec, Andreas Wenger, Chris Tchou, Andr...
In this paper, we present a method for robustly extracting the silhouette form of the participant within an interactive environment. The approach overcomes the inherent problems as...
We propose and describe a novel video capturing system called Sat-Cam that can observe and record the users’ activity from effective viewpoints to negate the effects of unstead...
Hansung Kim, Itaru Kitahara, Kiyoshi Kogure, Norih...
A novel teleoperation interface is introduced featuring an integrated virtual reality based simulation augmented by sensors and image processing capabilities on-board the remotely...