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» Real-time infrared tracking system for virtual environments
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NIPS
1997
15 years 1 months ago
A Neural Network Based Head Tracking System
We have constructed an inexpensive, video-based, motorized tracking system that learns to track a head. It uses real time graphical user inputs or an auxiliary infrared detector a...
Daniel D. Lee, H. Sebastian Seung
VRST
2005
ACM
15 years 5 months ago
Real time tracking of high speed movements in the context of a table tennis application
In this paper we summarize the experiences we made with the implementation of a table tennis application. After describing the hardware necessities of our system we give insight i...
Stephan Rusdorf, Guido Brunnett
CAIP
2009
Springer
249views Image Analysis» more  CAIP 2009»
15 years 6 months ago
Real-Time Volumetric Reconstruction and Tracking of Hands in a Desktop Environment
A probabilistic framework for vision based volumetric reconstruction and marker free tracking of hand and face volumes is presented, which exclusively relies on off-the-shelf hardw...
Christoph John, Ulrich Schwanecke, Holger Regenbre...
VR
1999
IEEE
164views Virtual Reality» more  VR 1999»
15 years 3 months ago
The Software Architecture of a Real-Time Battlefield Visualization Virtual Environment
This paper describes the software architecture of Dragon, a real-time situational awareness virtual environment for battlefield visualization. Dragon receives data from a number of...
Simon Julier, Rob King, Brad Colbert, Jim Durbin, ...
109
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SIGGRAPH
1999
ACM
15 years 4 months ago
Real-Time Acoustic Modeling for Distributed Virtual Environments
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments where multiple networked users move around and interact visually and aurally in...
Thomas A. Funkhouser, Patrick Min, Ingrid Carlbom