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» Real-time nonphotorealistic rendering
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DAGSTUHL
2010
15 years 1 months ago
CSG Operations of Arbitrary Primitives with Interval Arithmetic and Real-Time Ray Casting
We apply Knoll et al.'s algorithm [9] to interactively ray-cast constructive solid geometry (CSG) objects of arbitrary primitives represented as implicit functions. Whereas m...
Younis Hijazi, Aaron Knoll, Mathias Schott, Andrew...
EVOW
2005
Springer
15 years 5 months ago
Genetic Paint: A Search for Salient Paintings
The contribution of this paper is a novel non-photorealistic rendering (NPR) algorithm for rendering real images in an impasto painterly style. We argue that figurative artworks a...
John P. Collomosse, Peter M. Hall
GRAPHICSINTERFACE
2007
15 years 1 months ago
Calligraphic packing
There are many algorithms in non-photorealistic rendering for representing an image as a composition of small objects. In this paper, we focus on the specific case where the obje...
Jie Xu, Craig S. Kaplan
PG
2003
IEEE
15 years 5 months ago
Using Texture Synthesis for Non-Photorealistic Shading from Paint Samples
This paper presents several methods for shading meshes from scanned paint samples that represent dark to light transitions. Our techniques emphasize artistic control of brush stro...
Christopher D. Kulla, James D. Tucek, Reynold J. B...
AFRIGRAPH
2004
ACM
15 years 5 months ago
Realistic shading of human skin in real time
The demand for realistic human characters is driven by interactive application developers worldwide. The look of 3D models in real time graphics is efficiently improved by powerfu...
Florian Struck, Christian-A. Bohn, Sebastian Schmi...