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GMAI
2006
IEEE
128views Solid Modeling» more  GMAI 2006»
15 years 5 months ago
Modeling and Rendering of DPP-Based Light Fields
Autostereoscopic displays are a subject of recent research efforts in Computer Graphics. Such displays have to be fed graphics information in order to produce spatial images. This...
Miguel Escrivá Gregori, Alejandro Domingo, ...
VMV
2004
167views Visualization» more  VMV 2004»
15 years 1 months ago
Rendering and Simulation of Liquid Foams
In this paper we present a technique for rendering and simulating liquid foams in real time using GPUs [11, 12]. The goal is to have bubbles meeting physical properties when inter...
Martin Sunkel, Jan Kautz, Hans-Peter Seidel
74
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PG
2003
IEEE
15 years 5 months ago
Lightweight Face Relighting
In this paper we present a method to relight human faces in real time, using consumer-grade graphics cards even with limited 3D capabilities. We show how to render faces using a c...
Sylvain Paris, François X. Sillion, Long Qu...
IJVR
2007
123views more  IJVR 2007»
14 years 11 months ago
There-Reality: Selective Rendering in High Fidelity Virtual Environments
—There-reality environments are those virtual environments which evoke the same perceptual response from a viewer as if they were actually present, or there, in the real scene be...
Alan Chalmers, Kurt Debattista, Georgia Mastoropou...
HAPTICS
2008
IEEE
15 years 6 months ago
Haptic Feedback Based on Physically Based Modeling for Cellular Manipulation Systems
This paper focuses on developing a haptic rendering technique for cellular manipulation using image processing techniques and physically based models. The interaction forces betwee...
Jungsik Kim, Farrokh Janabi-Sharifi, Jung Kim