Fluid simulations require efficient dynamics, surface extraction and rendering in order to achieve real time interaction. We present a novel technique for the surface extraction ...
The efficient management of complex objects has become an enabling technology for modern multimedia information systems as well as for many novel database applications. Unfortunat...
Hans-Peter Kriegel, Peter Kunath, Martin Pfeifle, ...
Light fields and Lumigraphs are capable of rendering scenes of arbitrary geometrical or illumination complexity in real time. They are thus interesting ways of interacting with bo...
Hartmut Schirmacher, Wolfgang Heidrich, Hans-Peter...
We propose a system that overlays textures onto the arbitrary deformable surface of an object in real time using HMD. In this system, we select a book as the object and documents ...
Shadow mapping is a commonly used technique for generating hard shadows in real time. However, existing shadow map based algorithms cannot render full soft shadows penumbras onto ...