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ACMACE
2009
ACM
14 years 11 months ago
Developing multiplayer pervasive games and networked interactive installations using ad hoc mobile sensor nets
We here present Fun in Numbers (FinN), a framework for developing pervasive applications and interactive installations for entertainment and educational purposes. Using ad hoc mob...
Orestis Akribopoulos, Marios Logaras, Nikos Vasila...
ICNP
1998
IEEE
15 years 2 months ago
QGMA: A New MAC Protocol for Supporting QoS in Wireless Local Area Networks
In this paper, we propose a novel MAC protocol, called Quality-ofservice Guarantee Multiple Access (QGMA), in wireless local area networks to support the quality of service requir...
Yi Ye, Chao-Ju Hou, Ching-Chih Han
WINET
2002
169views more  WINET 2002»
14 years 9 months ago
Centaurus: An Infrastructure for Service Management in Ubiquitous Computing Environments
In the near future, we will see dramatic changes in computing and networking hardware. A large number of devices (e.g., phones, PDAs, even small household appliances) will become c...
Lalana Kagal, Vlad Korolev, Sasikanth Avancha, Anu...
VTC
2010
IEEE
201views Communications» more  VTC 2010»
14 years 8 months ago
iTETRIS: Adaptation of ITS Technologies for Large Scale Integrated Simulation
1 —the European Union (EU) Framework Program 7 (FP7) funded project, iTETRIS [1] (An Integrated Wireless and Traffic Platform for Real-Time Road Traffic Management Solutions) tar...
Vineet Kumar, Lan Lin, Daniel Krajzewicz, Fatma Hr...
VTC
2010
IEEE
207views Communications» more  VTC 2010»
14 years 8 months ago
The Design and Implementation of IEEE 802.21 and Its Application on Wireless VoIP
—Supporting a multimode mobile device to seamlessly switch its connections between various wireless access networks, such as WiMAX, Wi-Fi, and LTE, is an important research issue...
Tein-Yaw Chung, Yung-Mu Chen, Pu-Chen Mao, Chen-Ku...