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» Realistic Animation of Liquids
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GRAPHITE
2007
ACM
14 years 11 months ago
Mode-splitting for highly detailed, interactive liquid simulation
This work introduces a new technique for highly detailed, interactive liquid simulations. Similar to the mode-splitting method (used e.g. in oceanography), we separate the simulat...
H. Cords
85
Voted
TVCG
2012
205views Hardware» more  TVCG 2012»
13 years 7 days ago
A Deformable Surface Model for Real-Time Water Drop Animation
—A water drop behaves differently from a large water body because of its strong viscosity and surface tension under the small scale. Surface tension causes the motion of a water ...
Yizhong Zhang, Huamin Wang, Shuai Wang, Yiying Ton...
VMV
2003
186views Visualization» more  VMV 2003»
14 years 11 months ago
Simulation, Modelling and Rendering of Incompressible Fluids in Real Time
In this paper we present techniques for the real-time simulation and rendering of liquids. Appropriate approximations to a full 3D simulation are applied to reduce the numerical c...
Thomas Klein, Mike Eissele, Daniel Weiskopf, Thoma...
AUSAI
2010
Springer
14 years 7 months ago
Evolutionary Non Photo-Realistic Animations with Triangular Brushstrokes
Abstract. We have developed a method for generating non photorealistic animations of a target image. The animations start as a random collection of triangular strokes on a canvas a...
Ashkan Izadi, Victor Ciesielski, Marsha Berry
ICCSA
2005
Springer
15 years 3 months ago
Realistic Skeleton Driven Skin Deformation
Abstract. Skeleton driven animation is a popular method for the animation of deformable human and creature characters. The main advantage is its computational performance. However ...
X. S. Yang, Jian J. Zhang