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EMNLP
2007
14 years 11 months ago
Lexical Semantic Relatedness with Random Graph Walks
Many systems for tasks such as question answering, multi-document summarization, and information retrieval need robust numerical measures of lexical relatedness. Standard thesauru...
Thad Hughes, Daniel Ramage
HRI
2009
ACM
15 years 4 months ago
How to approach humans?: strategies for social robots to initiate interaction
This paper proposes a model of approach behavior with which a robot can initiate conversation with people who are walking. We developed the model by learning from the failures in ...
Satoru Satake, Takayuki Kanda, Dylan F. Glas, Mich...
TVCG
2012
182views Hardware» more  TVCG 2012»
13 years 5 hour ago
Walking in a Cube: Novel Metaphors for Safely Navigating Large Virtual Environments in Restricted Real Workspaces
—Immersive spaces such as 4-sided displays with stereo viewing and high-quality tracking provide a very engaging and realistic virtual experience. However, walking is inherently ...
Gabriel Cirio, Peter Vangorp, Emmanuelle Chapoulie...
TOG
2002
108views more  TOG 2002»
14 years 9 months ago
Motion graphs
In this paper we present a novel method for creating realistic, controllable motion. Given a corpus of motion capture data, we automatically construct a directed graph called a mo...
Lucas Kovar, Michael Gleicher, Frederic H. Pighin
CGF
2004
144views more  CGF 2004»
14 years 9 months ago
Crowd of Virtual Humans: a New Approach for Real Time Navigation in Complex and Structured Environments
The navigation activity is an every day practice for any human being capable of locomotion. Our objective in this work is to reproduce this crucial human activity inside virtual e...
Fabrice Lamarche, Stéphane Donikian