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» Realistic modeling for facial animation
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SIGGRAPH
2010
ACM
15 years 4 months ago
VideoMocap: modeling physically realistic human motion from monocular video sequences
This paper presents a video-based motion modeling technique for generating physically realistic human motion from monocular video sequences. We formulate the video-based motion mo...
Xiaolin Wei, Jinxiang Chai
ACII
2005
Springer
15 years 5 months ago
An Adaptive Personality Model for ECAs
Curtin University’s Talking Heads (TH) combine an MPEG-4 compliant Facial Animation Engine (FAE), an Text To Emotional Speech Synthesiser (TTES), a multi-modal Dialogue Manager (...
He Xiao, Donald Reid, Andrew Marriott, E. K. Gulla...
97
Voted
IVC
2000
146views more  IVC 2000»
14 years 11 months ago
Fast head modeling for animation
This paper describes an efficient method to make individual faces for animation from several possible inputs. We present a method to reconstruct 3D facial model for animation from...
Won-Sook Lee, Nadia Magnenat-Thalmann
CGI
2004
IEEE
15 years 3 months ago
Adaptation-Based Individualized Face Modeling for Animation Using Displacement Map
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
Yu Zhang, Terence Sim, Chew Lim Tan
87
Voted
JMM2
2006
99views more  JMM2 2006»
14 years 11 months ago
Spontaneous Emotional Facial Expression Detection
Change in a speaker's emotion is a fundamental component in human communication. Automatic recognition of spontaneous emotion would significantly impact human-computer interac...
Zhihong Zeng, Yun Fu, Glenn I. Roisman, Zhen Wen, ...