Sciweavers

262 search results - page 21 / 53
» Realistic modeling for facial animation
Sort
View
SIGGRAPH
2010
ACM
15 years 2 months ago
VideoMocap: modeling physically realistic human motion from monocular video sequences
This paper presents a video-based motion modeling technique for generating physically realistic human motion from monocular video sequences. We formulate the video-based motion mo...
Xiaolin Wei, Jinxiang Chai
ACII
2005
Springer
15 years 3 months ago
An Adaptive Personality Model for ECAs
Curtin University’s Talking Heads (TH) combine an MPEG-4 compliant Facial Animation Engine (FAE), an Text To Emotional Speech Synthesiser (TTES), a multi-modal Dialogue Manager (...
He Xiao, Donald Reid, Andrew Marriott, E. K. Gulla...
IVC
2000
146views more  IVC 2000»
14 years 9 months ago
Fast head modeling for animation
This paper describes an efficient method to make individual faces for animation from several possible inputs. We present a method to reconstruct 3D facial model for animation from...
Won-Sook Lee, Nadia Magnenat-Thalmann
105
Voted
CGI
2004
IEEE
15 years 1 months ago
Adaptation-Based Individualized Face Modeling for Animation Using Displacement Map
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
Yu Zhang, Terence Sim, Chew Lim Tan
75
Voted
JMM2
2006
99views more  JMM2 2006»
14 years 9 months ago
Spontaneous Emotional Facial Expression Detection
Change in a speaker's emotion is a fundamental component in human communication. Automatic recognition of spontaneous emotion would significantly impact human-computer interac...
Zhihong Zeng, Yun Fu, Glenn I. Roisman, Zhen Wen, ...